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nordic.pet
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Text File
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1996-04-10
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2KB
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94 lines
; Political Effects File
;
; types of political events:
;
; 0=THREAT,
; 1=PEACE,
; 2=FRIENDLY,
; 3=TAUNT,
; 4=Movement
; 5=Attack,
; 6=Capture, // military takeover of city
; 7=Takeover, // peaceful takeover of city
; 8=Oust, // oust a player from a territory which he had owned
; 9=TradeImbalance
;
; relation to victim flags (add together to combine)
;
; Alliance=1, // allies with victim
; Trade=2, // trade partners with victim
; Ignorance=4, // doesn't know victim
; Embargo=8, // embargo with victim
; AtWar=16, // at war with victim
; Self=32, // is victim
;
;
; territory flags (add together to combine)
;
; Unknown=1,
; Owns=2,
; WantsBack=4,
; WantsToOwn=8,
; DoesNotWant=16,
; All=255
;
;
; victim type flags (add together to combine)
;
; Civilian=1,
; Military=2,
; CivKilled=4,
; MilKilled=8,
; AllKilled=16,
; Any=255
;
;
; type, relation, territory, victim, change
;
; THREATEN (ally, me)
pet=0, 1, 255, 255, -10
pet=0, 32, 255, 255, -25
; PEACE (ally, me)
pet=1, 1, 255, 255, 5
pet=1, 32, 255, 255, 25
; FRIENDLY (ally, me)
pet=2, 1, 255, 255, 2
pet=2, 32, 255, 255, 10
; TAUNTS (ally, me)
pet=3, 1, 255, 255, -2
pet=3, 32, 255, 255, -10
; MOVEMENT (victim indicates type of unit moving, relation = who is moving)
; type, relation, territory, victim, change
; movement of civilian unit in my territory / embargo
pet=4,8,2,1,-5,6
; movement of military unit in my territory / ally
pet=4,1,2,2,-5,7
; movement of military unit in my territory / tp
pet=4,2,2,2,-9,7
; movement of military unit in my territory / embargo
pet=4,8,2,2,-12,7
; any other movement
pet=4,255,255,255,-1
; ATTACKS
pet=5, 1, 255, 16, -6
; CAPTURES (military takeovers of cities)
pet=6, 1, 255, 255, -15,9
; TAKEOVERS (peaceful takeovers of cities)
pet=7, 1, 255, 255, -10